Testing "release"
Well, that took longer than expected...
I had a few days off, and decided it's time to get back at the game dev hobby. While at it, I wanted to take a look at Godot 4 and rewrite one of my eariler prototypes to learn the new stuff and maybe improve my project.
What can I say? The project DID improve and I LOVE Godot 4. But...
With all the changes I made to the structure, going back and forth to "improve it", I probably wasted time and energy. While also missing vital parts (sounds... in a SOUND based game...), for now.
Nevertheless, I decided to upload a first preview and let people play and gather feedback where possible.
PS: I 've removed the time trial for now, as it seems to majorly break the spinning animation XD
PPS: The "fix" was easy... just had forgotten to reset the timer.
But it gave me the chance to fix the rotation anyhow
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Omnis4
A challenging version of the Simon Says game, with many options
Status | In development |
Author | n-c0de-r |
Genre | Rhythm, Puzzle |
Tags | 2D, Clicker, Godot, High Score, Singleplayer, Soundtoy |
More posts
- Initial options and HUD4 days ago
- Just some art changes8 days ago
- Make some (basic) noise10 days ago
- Adding Pause menu12 days ago
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