Maze Generator
As part of an internship application I was tasked to implement and visualize a perfect maze generation algorithm. I tried some of them but decided to do the recursive backtracking algorithm in the end.
This demo was supposed to have some gaming elements, but due to time limits I never got to that (and was probably the reason I didn't get the position). I may redo this project again as envisioned. Until then it's just a showcasing demo.
Multimedia
Sources mainly from OpenGameArt.org, editing via Audacity for audio, and Avidemux & Shotcut for video, LibreSprite was used to edit & make some assets.
Acknowledgments
- Wikipedia - Provided link in the assessment task
- Think Labyrinth by Walter D. Pullen
- Stack Overflow - For hinting at Jamis Buck
- Jamis Buck - GitHub - This guy is an institution on mazes
- Jamis Buck - Maze Blog - His visual representation helped me pick the right idea
- Youtube - showing some algorithms
- Youtube - some more algorithms vizualized
- Everyone on OpenGameArt.org
- Intro sound Warp 1 by Artur
- Rock sprite by vk
- Brick, Steampunk and Jungle sprite by KnoblePersona
- Sky Background by PauR
- Main Font "Pythia" by Blambot
- Rock sound & boulder Drop by themightyglider
- Ancient Temple Music by Alexandr Zhelanov
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