As part of an internship application I was tasked to implement and visualize a perfect maze generation algorithm. I tried some of them but decided to do the recursive backtracking algorithm in the end.

This demo was supposed to have some gaming elements, but due to time limits I never got to that (and was probably the reason I didn't get the position). I may redo this project again as envisioned. Until then it's just a showcasing demo.


Multimedia

Sources mainly from OpenGameArt.org, editing via Audacity for audio, and Avidemux & Shotcut for video, LibreSprite was used to edit & make some assets.

Acknowledgments

StatusPrototype
CategoryTool
PlatformsHTML5
Authorn-c0de-r
Made withUnity, Audacity, Aseprite

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